Inspiration - Inspired Trojans

2023-02-16

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Class Inspiring Available


1. New Inspired Class - Trojan
As the first inspired class, Trojans have finally stepped into the inspiring hall. Go learn about the story of Trojans in the inspiring quest to master the mighty power!

2. New Feature - Weapon Archives
It will be available after a Trojan completes the inspiring quest. You'll master the power of 9 Weapon Spirits. The skills can be triggered when you cast Scent Sword or Hercules. Check out the Weapon Spirits:

 

Weapon Spirits

Description

Demonslayer (Blade)

Deals damage to targets within a fan-shaped area in front of you.
Assault: Increases Attack by 3% for 30 sec.

Judge (Sword)

Deals damage to a single target.
Strong Will: The trigger chance of all Trojan passive skills is increased by 10% for 20 sec.

Dragonfang (Dagger)

Deals damage to targets.
Smashing: Damage of active skills is increased and ignores the opponent's BP for 10 sec.

Fury (Axe)

Deals damage to targets within 9x3 paces.
Assault: Increases Attack for 20 sec.
Bleeding: Makes the target keep bleeding and deals damage every second for 15 sec.

Cloud Splitter (Scepter)

Cast to attack for a chance to trigger Immunity and make the target keep bleeding. Under the Sacred Blessing status, your soul won't be shackled after death.
Immunity: You'll be immune from all bad states for 8 sec. Trigger Chance: 50%.

Bleeding: Makes the target keep bleeding and deals damage every second for 15 sec.

Impasse (Club)

Deals damage to targets within 4 paces around you.
Blind: Reduces the hit rate of the target for 10 sec.

Ember (Hook)

Deals damage to targets within 11 paces in front of you.
Breakthrough: Reduces P-DEF and M-DEF of the target for 14 sec.

Destructor (Hammer)

Deals damage to targets within 4 paces around the specific target.
Dizzy: Makes the target dizzy for 1 sec.

Chaos Mix (Whip)

Counterblow: When you are attacked, you will be immune from damage once and return attack. Lasts for 10 sec.

 

Upgrade the star level of a Weapon Spirit to get the corresponding effect.

 

Weapon Spirit

Corresponding Effect

Blade

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: 7% Assault effect
7-Star: 3rd socket unlockable
8-Star: Assault lasts for 40s

Dagger

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: 50% Smashing damage
7-Star: 3rd socket unlockable
8-Star: 20% skill damage on heroes

Sword

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: 20% Strong Will effect
7-Star: 3rd socket unlockable
8-Star: Strong Will lasts for 30s

Axe

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: 3% Assault effect
7-Star: 3rd socket unlockable
8-Star: 10% skill damage on heroes

Club

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: Blind effect lasts for 30s
7-Star: 3rd socket unlockable
8-Star: 4% Blind effect


Whip

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: Counterblow lasts for 15s
7-Star: 3rd socket unlockable
8-Star: 40% Counterblow effect


Scepter

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: Immunity lasts for 8s
7-Star: 3rd socket unlockable
8-Star: 20% skill damage on heroes


Hook

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: 50% Breakthrough effect
7-Star: 3rd socket unlockable
8-Star: Breakthrough lasts for 24s

Hammer

3-Star: 1st socket unlockable
5-Star: 2nd socket unlockable
6-Star: 20% skill damage on heroes
7-Star: 3rd socket unlockable
8-Star: 2s Dizzy Duration

 

Different combinations provide different effects. Upgrade the star level of Weapon Spirits to get better effects.

 

Combination

Effect

One 3-Star Weapon Spirit

Buff Duration +5s

Two 3-Star Weapon Spirits:

Internal Cooldown -3s

Three 3-Star Weapon Spirits

Buff Duration +8s

Four 5-Star Weapon Spirits

Internal Cooldown -5s

Five 9-Star Weapon Spirits

Skill Damage +10%

 

When a Weapon Spirit reaches 3-Star/5-Star/7-Star, you may embed Glyphs to activate different Glyph effects. A single Glyph gives you extra ATK/DEF, and more Glyphs will get you the corresponding set effect.

 

Effect Type

Descripción

Ambition (Whip)

When Whip is set as the Main Spirit, Trigger Chance +10% / Trigger Chance +15%, Strike +2% / Trigger Chance +25%, Strike +3%

Pioneer (Hammer)

Skill Range +1 / Dizzy Duration +1s / Dizzy Chance +40%, Smashing +5%

Craze (Hook)

When Hook is set as the Main Spirit, Trigger Chance +10% / Trigger Chance +15%, Final Damage +300 / Trigger Chance +25%, Final Damage +500

Fissure (Club)

When Club is set as the Main Spirit, Trigger Chance +10% / Skill Range +1 / Blind Effect +5%, Strike +5%

Expulsion (Scepter)

Bleeding Duration +15s / 10% Damage Reduction / 15% Damage Reduction, Smashing +5%

Quake (Axe)

Bleeding Duration +8s / Assault Duration +10s / Assault Effect +10%, Final Damage +800

Fatality (Dagger)

Smashing Duration +5s / Passive Smashing Damage +10% / Passive Smashing Damage +20%, Strike +5%

Belief (Sword)

When Sword is set as the Main Spirit, Trigger Chance +10% / Trigger Chance +15%, Smashing +2% / Trigger Chance +25%, Smashing +3%

Erasure (Blade)

Skill Damage +20% / Trigger Chance +10% / Assault Effect +10%, Final Damage +800

 

Attribute Type

Description

Flash

Strike +2%/+3%/+5%

Havoc

Smashing/Anti-break +2%/+3%/+5%

Radiance

Final P-Damage -500/-750/-1250

Violence

Final P-Attack +300/+450/+750

Granite

Immunity +3%/+3%/+6%

Nightfall

Final M-Damage -500/-750/-1250

Shelter

P-Defense of Embedded Glyphs +20%/+20%/+40%

Feud

P-Attack of Embedded Glyphs +15%/+15%/+30%

Eternity

HP of Embedded Glyphs +20%/+20%/+40%

Heaven

M-Defense of Embedded Glyphs +20%/+20%/+40%

 

3. Optimization of the Trojan Class
* We have optimized the old skill of the Trojan class.
* We've invited the Skill Master to recycle Trojans' old skills. Of course it'll enable you to exchange for other items.
* The skill, Celestial, has been optimized. You'll feel it smoother while casting.
* Scent Sword and Hercules have been optimized.
* The new passive skill, Bloodline is available, increasing attack and helping you restore some HP.
* You'll have normal outburst in the normal situation and violent outburst after XP, going with the buffs from Weapon Spirit to deal more damage.