Skills - Windwalker
2023-02-17
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Common Skills
Skill |
Level |
Effect |
Cost Stamina |
Justice Chant |
Non-upgradable |
Passive. Equip 2 handfans to cast. Chaser: increase Stamina Recovery Speed by 50% every 5 seconds; Stomper: restore Stamina by 20 points every 8 seconds. |
0 |
Melee Skills
Skill |
Level |
Effect |
Cost Stamina |
Level Requirement |
Chilling Snow |
Elementary |
Active. Equip 2 handfans to cast. Have a 95% chance to extend the target`s skill cooldown time and interval by 1 second after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
40 |
1 |
Active. Equip 2 handfans to cast. Have a 95% chance to extend the target`s skill cooldown time and interval by 2 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
50 |
|
2 |
Active. Equip 2 handfans to cast. Have a 95% chance to extend the target`s skill cooldown time and interval by 3 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
60 |
|
3 |
Active. Equip 2 handfans to cast. Have a 95% chance to extend the target`s skill cooldown time and interval by 4 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
70 |
|
4 |
Active. Equip 2 handfans to cast. Have a 95% chance to extend the target`s skill cooldown time and interval by 5 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
80 |
|
5 |
Active. Equip 2 handfans to cast. Have a 95% chance to extend the target`s skill cooldown time and interval by 6 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
90 |
|
6 |
Active. Equip 2 handfans to cast. Have a 95% chance to extend the target`s skill cooldown time and interval by 7 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
Fixed |
|
Healing Snow |
Elementary |
Active. Equip 2 handfans to cast. Restore 4000 HP, 4000 MP and 2 XP energy every 5 seconds. Click again to deactivate. |
0 |
40 |
1 |
Active. Equip 2 handfans to cast. Restore 5000 HP, 5000 MP and 2 XP energy every 5 seconds. Click again to deactivate. |
0 |
50 |
|
2 |
Active. Equip 2 handfans to cast. Restore 6000 HP, 6000 MP and 2 XP energy every 5 seconds. Click again to deactivate. |
0 |
60 |
|
3 |
Active. Equip 2 handfans to cast. Restore 7000 HP, 7000 MP and 2 XP energy every 5 seconds. Click again to deactivate. |
0 |
70 |
|
4 |
Active. Equip 2 handfans to cast. Restore 9000 HP, 9000 MP and 2 XP energy every 5 seconds. Click again to deactivate. |
0 |
80 |
|
5 |
Active. Equip 2 handfans to cast. Restore 11000 HP, 9000 MP and 2 XP energy every 5 seconds. Click again to deactivate. |
0 |
90 |
|
6 |
Active. Equip 2 handfans to cast. Restore 13000 HP, 10000 MP and 2 XP energy every 5 seconds. Click again to deactivate. |
0 |
Fixed |
|
Freezing Pelter |
Elementary |
Active. Equip 2 handfans to cast. Increase weapon`s Min-Attack by 3% and have a 30% chance to extend the target`s skill cooldown time and interval by 1 second after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
40 |
1 |
Active. Equip 2 handfans to cast. Increase weapon`s Min-Attack by 4% and have a 30% chance to extend the target`s skill cooldown time and interval by 1 second after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
50 |
|
2 |
Active. Equip 2 handfans to cast. Increase weapon`s Min-Attack by 5% and have a 30% chance to extend the target`s skill cooldown time and interval by 2 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
60 |
|
3 |
Active. Equip 2 handfans to cast. Increase weapon`s Min-Attack by 6% and have a 30% chance to extend the target`s skill cooldown time and interval by 2 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
70 |
|
4 |
Active. Equip 2 handfans to cast. Increase weapon`s Min-Attack by 7% and have a 30% chance to extend the target`s skill cooldown time and interval by 3 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
80 |
|
5 |
Active. Equip 2 handfans to cast. Increase weapon`s Min-Attack by 8% and have a 30% chance to extend the target`s skill cooldown time and interval by 3 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
90 |
|
6 |
Active. Equip 2 handfans to cast. Increase weapon`s Min-Attack by 13% and have a 30% chance to extend the target`s skill cooldown time and interval by 4 seconds after a successful hit. Success rate drops by 5% per BP difference. Click again to deactivate. |
0 |
Fixed |
|
Rage of War |
Elementary |
Active. Equip 2 handfans to cast. Launch straight-line attacks to cause 98% of normal damage on enemies (110% on monsters). |
10 |
40 |
1 |
Active. Equip 2 handfans to cast. Launch straight-line attacks to cause 104% of normal damage on enemy (113% on monster). |
10 |
50 |
|
2 |
Active. Equip 2 handfans to cast. Launch straight-line attacks to cause 110% of normal damage on enemy (116% on monster). |
10 |
60 |
|
3 |
Active. Equip 2 handfans to cast. Launch straight-line attacks to cause 116% of normal damage on enemy (120% on monster). |
10 |
70 |
|
4 |
Active. Equip 2 handfans to cast. Launch straight-line attacks to cause 122% of normal damage on enemy (123% on monster). |
10 |
80 |
|
5 |
Active. Equip 2 handfans to cast. Launch straight-line attacks to cause 128% of normal damage on enemy (126% on monster). |
10 |
90 |
|
6 |
Active. Equip 2 handfans to cast. Launch straight-line attacks to cause 140% of normal damage on enemy (140% on monster). |
10 |
Fixed |
|
Burnt Frost |
Elementary |
Active. Equip 2 handfans to cast. Inflict 95% of normal damage on all enemies in front. [Omnipotence] grants 1000 damage bonus every 2 seconds in 8 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
15 |
1 |
Active. Equip 2 handfans to cast. Inflict 98% of normal damage on all enemies in front. [Omnipotence] grants 2000 damage bonus every 2 seconds in 8 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
30 |
|
2 |
Active. Equip 2 handfans to cast. Inflict 100% of normal damage on all enemies in front. [Omnipotence] grants 3000 damage bonus every 2 seconds in 10 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
40 |
|
3 |
Active. Equip 2 handfans to cast. Inflict 103% of normal damage on all enemies in front. [Omnipotence] grants 4000 damage bonus every 2 seconds in 10 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
50 |
|
4 |
Active. Equip 2 handfans to cast. Inflict 105% of normal damage on all enemies in front. [Omnipotence] grants 5000 damage bonus every 2 seconds in 12 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
60 |
|
5 |
Active. Equip 2 handfans to cast. Inflict 108% of normal damage on all enemies in front. [Omnipotence] grants 6000 damage bonus every 2 seconds in 12 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
70 |
|
6 |
Active. Equip 2 handfans to cast. Inflict 110% of normal damage on all enemies in front. [Omnipotence] grants 7000 damage bonus every 2 seconds in 14 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
80 |
|
7 |
Active. Equip 2 handfans to cast. Inflict 116% of normal damage on all enemies in front. [Omnipotence] grants 7000 damage bonus every 2 seconds in 14 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
90 |
|
8 |
Active. Equip 2 handfans to cast. Inflict 125% of normal damage on all enemies in front. [Omnipotence] grants 7000 damage bonus every 2 seconds in 14 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
20 |
Fixed |
|
Anger of Stomper |
Elementary |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 190% damage on nearby enemies (200% on monsters) and float monster targets in the air. |
0 |
15 |
1 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 195% damage on nearby enemies (210% on monsters) and float monster targets in the air. |
0 |
30 |
|
2 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 200% damage on nearby enemies (220% on monsters) and float monster targets in the air. |
0 |
40 |
|
3 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 205% damage on nearby enemies (230% on monsters) and float monster targets in the air. |
0 |
50 |
|
4 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 210% damage on nearby enemies (240% on monsters) and float monster targets in the air. |
0 |
60 |
|
5 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 215% damage on nearby enemies (250% on monsters) and float monster targets in the air. |
0 |
70 |
|
6 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 220% damage on nearby enemies (260% on monsters) and float monster targets in the air. |
0 |
80 |
|
7 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 230% damage on nearby enemies (270% on monsters) and float monster targets in the air. |
0 |
90 |
|
8 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 235% damage on nearby enemies (280% on monsters) and float monster targets in the air. |
0 |
100 |
|
9 |
Passive. Two handfans are required. There is a 50% chance that normal attack can deal 245% damage on nearby enemies (300% on monsters) and float monster targets in the air. |
0 |
Fixed |
|
Horror of Stomper |
Elementary |
Passive. Two handfans are required. Deals 200% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
15 |
1 |
Passive. Two handfans are required. Deals 210% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
30 |
|
2 |
Passive. Two handfans are required. Deals 220% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
40 |
|
3 |
Passive. Two handfans are required. Deals 230% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
50 |
|
4 |
Passive. Two handfans are required. Deals 240% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
60 |
|
5 |
Passive. Two handfans are required. Deals 250% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
70 |
|
6 |
Passive. Two handfans are required. Deals 300% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
80 |
|
7 |
Passive. Two handfans are required. Deals 400% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
90 |
|
8 |
Passive. Two handfans are required. Deals 500% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
100 |
|
9 |
Passive. Two handfans are required. Deals 600% of normal damage on all monsters in the target-centered straight line after casting [Anger of Stomper]. Effective against monsters only. |
0 |
Fixed |
|
Peace of Stomper |
Elementary |
Passive. Two handfans are required. Deals 200% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
15 |
1 |
Passive. Two handfans are required. Deals 210% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
30 |
|
2 |
Passive. Two handfans are required. Deals 220% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
40 |
|
3 |
Passive. Two handfans are required. Deals 250% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
50 |
|
4 |
Passive. Two handfans are required. Deals 300% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
60 |
|
5 |
Passive. Two handfans are required. Deals 400% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
70 |
|
6 |
Passive. Two handfans are required. Deals 500% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
80 |
|
7 |
Passive. Two handfans are required. Deals 600% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
90 |
|
8 |
Passive. Two handfans are required. Deals 700% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
100 |
|
9 |
Passive. Two handfans are required. Deals 800% of normal damage on all monsters around the target after casting [Horror of Stomper]. Effective against monsters only. |
0 |
Fixed |
|
Revenge Tail |
Elementary |
Active. Equip 2 handfans to cast. The damage, if less than 5000, done on the caster is reflected to the enemy, up to 5 times. Last for 10 seconds. Cooldown: 20 seconds. |
0 |
40 |
1 |
Active. Equip 2 handfans to cast. The damage, if less than 8000, done on the caster is reflected to the enemy, up to 5 times. Last for 10 seconds. Cooldown: 20 seconds. |
0 |
50 |
|
2 |
Active. Equip 2 handfans to cast. The damage, if less than 10000, done on the caster is reflected to the enemy, up to 5 times. Last for 10 seconds. Cooldown: 20 seconds. |
0 |
60 |
|
3 |
Active. Equip 2 handfans to cast. The damage, if less than 12000, done on the caster is reflected to the enemy, up to 5 times. Last for 10 seconds. Cooldown: 20 seconds. |
0 |
70 |
|
4 |
Active. Equip 2 handfans to cast. The damage, if less than 15000, done on the caster is reflected to the enemy, up to 5 times. Last for 10 seconds. Cooldown: 20 seconds. |
0 |
80 |
|
5 |
Active. Equip 2 handfans to cast. The damage, if less than 18000, done on the caster is reflected to the enemy, up to 5 times. Last for 10 seconds. Cooldown: 20 seconds. |
0 |
90 |
|
6 |
Active. Equip 2 handfans to cast. The damage, if less than 22000, done on the caster is reflected to the enemy, up to 5 times. Last for 10 seconds. Cooldown: 20 seconds. |
0 |
Fixed |
Ranged Skills
Skill |
Level |
Effect |
Cost Stamina |
Level Requirement |
Thunder Cloud |
Elementary |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 25% Normal Attack Damage. |
0 |
40 |
1 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 28% Normal Attack Damage. |
0 |
50 |
|
2 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 30% Normal Attack Damage. |
0 |
60 |
|
3 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 32% Normal Attack Damage. |
0 |
70 |
|
4 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 35% Normal Attack Damage. |
0 |
80 |
|
5 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 38% Normal Attack Damage. |
0 |
90 |
|
6 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 40% Normal Attack Damage. |
0 |
100 |
|
7 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 45% Normal Attack Damage. |
0 |
110 |
|
8 |
Active skill for Chaser. Require Fans in both hands. Generate a thundercloud at target place. The cloud will automatically attack enemies within 15 paces and cause 50% Normal Attack Damage. |
0 |
Fixed |
|
Shadow of Chaser |
Elementary |
Active. Equip 2 handfans to cast. Have a 30% to deal 115% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
15 |
1 |
Active. Equip 2 handfans to cast. Have a 31% to deal 118% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
30 |
|
2 |
Active. Equip 2 handfans to cast. Have a 32% to deal 120% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
40 |
|
3 |
Active. Equip 2 handfans to cast. Have a 33% to deal 125% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
50 |
|
4 |
Active. Equip 2 handfans to cast. Have a 34% to deal 128% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
60 |
|
5 |
Active. Equip 2 handfans to cast. Have a 35% to deal 130% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
70 |
|
6 |
Active. Equip 2 handfans to cast. Have a 36% to deal 135% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
80 |
|
7 |
Active. Equip 2 handfans to cast. Have a 37% to deal 138% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
90 |
|
8 |
Active. Equip 2 handfans to cast. Have a 38% to deal 140% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
100 |
|
9 |
Active. Equip 2 handfans to cast. Have a 50% to deal 145% of normal damage on all enemies near the target while making a normal attack or casting [Triple Blasts]. Click again to deactivate. |
0 |
Fixed |
|
Thunder Bolt |
Elementary |
Active skill for Chaser. Require Fans in both hands. Release Thundercloud then use Thunderbolt to increase the Damage of the thundercloud to 130% (200% Damage on monsters) and increase attack speed. Last for 10 sec. |
0 |
40 |
1 |
Active skill for Chaser. Require Fans in both hands. Release Thundercloud then use Thunderbolt to increase the Damage of the thundercloud to 140% (200% Damage on monsters) and increase attack speed. Last for 15 sec. |
0 |
50 |
|
2 |
Active skill for Chaser. Require Fans in both hands. Release Thundercloud then use Thunderbolt to increase the Damage of the thundercloud to 150% (400% Damage on monsters) and increase attack speed. Last for 15 sec. |
0 |
60 |
|
3 |
Active skill for Chaser. Require Fans in both hands. Release Thundercloud then use Thunderbolt to increase the Damage of the thundercloud to 160% (400% Damage on monsters) and increase attack speed. Last for 15 sec. |
0 |
70 |
|
4 |
Active skill for Chaser. Require Fans in both hands. Release Thundercloud then use Thunderbolt to increase the Damage of the thundercloud to 170% (500% Damage on monsters) and increase attack speed. Last for 15 sec. |
0 |
80 |
|
5 |
Active skill for Chaser. Require Fans in both hands. Release Thundercloud then use Thunderbolt to increase the Damage of the thundercloud to 180% (500% Damage on monsters) and increase attack speed. Last for 15 sec. |
0 |
90 |
|
6 |
Active skill for Chaser. Require Fans in both hands. Release Thundercloud then use Thunderbolt to increase the Damage of the thundercloud to 200% (800% Damage on monsters) and increase attack speed. Last for 15 sec. |
0 |
Fixed |
|
Triple Blasts |
Elementary |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 110% of normal damage on enemy (290% on monster). Have a 30% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
15 |
1 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 115% of normal damage on enemy (310% on monster). Have a 31% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
30 |
|
2 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 120% of normal damage on enemy (330% on monster). Have a 32% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
40 |
|
3 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 125% of normal damage on enemy (350% on monster). Have a 33% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
50 |
|
4 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 130% of normal damage on enemy (370% on monster). Have a 34% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
60 |
|
5 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 135% of normal damage on enemy (390% on monster). Have a 35% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
70 |
|
6 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 140% of normal damage on enemy (410% on monster). Have a 36% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
80 |
|
7 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 145% of normal damage on enemy (430% on monster). Have a 37% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
90 |
|
8 |
Active. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 160% of normal damage on enemy (450% on monster). Have a 38% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
100 |
|
9 |
Active skill for [Chaser]. Equip 2 handfans to cast. Throw out 3 fans to attack the target, causing 170% of normal damage on enemy (600% on monster). Have a 50% chance to trigger Shadow of Chaser. Stamina Cost: 15. |
15 |
Fixed |
|
Swirling Storm |
Elementary |
Active. Equip 2 handfans to cast. Channels energy to deal 190% to 320% of normal damage on enemies (260% to 400% on monsters) in front and extra 10% to 20% damage based on energy gained. The damage reduces from middle to two sides. [Omnipotence] grants 3000 damage bonus every 2 seconds in 4 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
30 |
60 |
Active. Equip 2 handfans to cast. Channels energy to deal 195% to 340%% of normal damage on enemy (270% to 400% on monsters) in front and extra 10% to 20% damage based on energy gained. The damage reduces from middle to two sides. [Omnipotence] grants 4000 damage bonus every 2 seconds in 4 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
30 |
70 |
||
Active. Equip 2 handfans to cast. Channels energy to deal 200% to 360%% of normal damage on enemy (280% to 400% on monsters) in front and extra 10% to 20% damage based on energy gained. The damage reduces from middle to two sides. [Omnipotence] grants 5000 damage bonus every 2 seconds in 6 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
30 |
80 |
||
Active. Equip 2 handfans to cast. Channels energy to deal 205% to 380%% of normal damage on enemy (290% to 400% on monsters) in front and extra 10% to 20% damage based on energy gained. The damage reduces from middle to two sides. [Omnipotence] grants 6000 damage bonus every 2 seconds in 6 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
30 |
90 |
||
Active. Equip 2 handfans to cast. Channels energy to deal 210% to 400%% of normal damage on enemy (300% to 400% on monsters) in front and extra 10% to 20% damage based on energy gained. The damage reduces from middle to two sides. [Omnipotence] grants 7000 damage bonus every 2 seconds in 8 seconds. Success rate drops by 5% per BP difference. Erasable by [Tranquility]. |
30 |
Fixed |
XP Skill
Skill |
Level |
Effect |
Cost Stamina |
Level Requirement |
Omnipotence |
Elementary |
XP skill. Equip 2 handfans to cast. Deal 10% of normal damage on nearby enemies (350% on monsters), increasing normal attacks` damage on monsters by 500% and enhancing [Swirling Storm] and [Burnt Frost]. |
0 |
None |